• PlayerToolsReports
    Silver Supporter
    Member since September 20, 2017

    I saw an appeal from a banned player who used a recorded video as evidence in his favor, but was unable to reproduce any of his previous battlelog.

    In the evidence used as a denunciation, it shows the player firing and returning with the sniper aiming exactly at the enemy's head.

    However in the video shown by the banned player does not reproduce this situation among other withdrawals as evidence.

    I'm talking about the EnzinSnipero player : https://bf4db.com/player/1652940845

    Another problem is that after accepting the Player's ban appeal, the evidence used in the report was removed.

    For example, that player's history was kept. Maracruzi https://bf4db.com/player/ban/1492500675,  but EnzinSnipero's have not been maintained.

    In this video it shows the enemy falling on the roof of FOX in Goldmud, when the player will aim, the aim is already in the enemy's head: 
    https://youtu.be/DM-5yBMLLBs?t=35

    In this same video there are other moments that I could mention as well.

    i3ats0i.png

    Translate: I have been playing this game for 3 years, but I migrated to the PC a few months ago.

    I do not believe that in a few months using a mouse and keyboard I can evolve so fast, another dynamic, another way of playing.

    In short, in order to prove that you were not using aimbot you would need to reproduce part of the head shot number, not just a normal game without demonstrating that you are capable of playing according to your statistics.

    Sincerely

  • PlayerToolsReports
    Retired Staff
    Member since May 05, 2017

    The evidence used in the original report, and the report itself, is still attached that player. As the appeal was approved, the previous posts were hidden. However, they are still there. To show you that, they’ve been unhidden.

    As to the rest of your message, I haven’t reviewed the appeal in question so I don’t know the specifics and cannot comment on that at this time.