Does anyone know why those [KPM], [ACC], [HSKR], [DMG] turn from white to green, orange or red? What does this mean? Can players give me an answer?
Those colors are based on the difference between the player's stat and the playerbase average stat. White means lower or equivalent, green is slightly higher, orange is moderately higher and red is significantly higher.
I don't know exactly the exact details when it come to thresholds but that's the idea.
It's best to read those case per case, you often see orange KPH for hardcore only players due to the 60% base health as well as red hspk for some shotguns if the player uses slug ammo. Don't make hasty conclusions and try to cross-check data with others and battle reports.
"Wow"
-TheNotoriousDoge, 2018
KPM = Kill per minute
ACC = Accuracy
HSKR - Headshots kill ratio
DMG = damage
"這些顏色基於玩家統計數據與玩家基礎平均統計數據之間的差異。白色表示較低或相當,綠色略高,橙色適度較高,紅色明顯較高。
關於閾值,我不知道確切的確切信息,但這就是想法。
最好逐案閱讀這些案例,由於基本健康狀況為60%,對於經常使用硬核的玩家,您經常會看到橙色KPH;如果使用子彈彈藥,則對於某些red彈槍,您通常會看到紅色的hspk。不要倉促得出結論,並嘗試與其他人交叉檢查數據並與報告戰鬥。
TheNotoriousDoge
Thank you TheNotoriousDoge administrator for the explanation, does that mean that the red or orange phenomenon is not necessarily a problem or a suspicion of cheating? Is this understanding reasonable?
It’s a potential issue but not guaranteed to result in a ban.