https://youtu.be/ohfUSU7uZ9k
https://battlelog.battlefield.com/bf4/zh/battlereport/show/1/1345718618785751424/1913625180/
I don't see there is any possibility to explain this clip that he can directly shoot through the smoke and hit the player, and please pay attention to count on numbers he shoot, just 2 and killed, what a nice shoot to kill
In the battlereport link he is using mk11 DMR with ops locker which seems hard to belive to get such a high KD rate
How come you are healing more than 10Hp per sec? Like 16+ per heal?
How come you are healing more than 10Hp per sec? Like 16+ per heal?
This can be done with squad healing, first aid packs from squadmates give 15hp instead of 10, and usually looks like 16-17 because you'll start to autoregenerate as well. i think it applies to your own medpacks if the squad has a combat medic perk?
I think what happened here is that the player is using a FLIR scope, and you were spotted or the other player aimed at you with the target detector before the smoke grenade, or possibly during because target detectors are broken and often can spot people that would otherwise be unspottable. As far as killing with 2 shots, it looks like the first shot deals 70ish damage, on par with a headshot, and the next shot is a body shot finishing the kill.https://youtu.be/ohfUSU7uZ9k
https://battlelog.battlefield.com/bf4/zh/battlereport/show/1/1345718618785751424/1913625180/
I don't see there is any possibility to explain this clip that he can directly shoot through the smoke and hit the player, and please pay attention to count on numbers he shoot, just 2 and killed, what a nice shoot to kill
In the battlereport link he is using mk11 DMR with ops locker which seems hard to belive to get such a high KD rate
Nope. You cant see through smoke with flir/irnv in bf4
Squad first aid packs don't give more health, the server has HUD enabled but 60 health thats why its healing "more"
How come you are healing more than 10Hp per sec? Like 16+ per heal?
This can be done with squad healing, first aid packs from squadmates give 15hp instead of 10, and usually looks like 16-17 because you'll start to autoregenerate as well. i think it applies to your own medpacks if the squad has a combat medic perk?
Yes...yes..it is a 60Hp server. I didn't thought of that. Thks.
IR scope can NOT see through the smoke, that was been changed long ago
I think what happened here is that the player is using a FLIR scope, and you were spotted or the other player aimed at you with the target detector before the smoke grenade, or possibly during because target detectors are broken and often can spot people that would otherwise be unspottable. As far as killing with 2 shots, it looks like the first shot deals 70ish damage, on par with a headshot, and the next shot is a body shot finishing the kill.https://youtu.be/ohfUSU7uZ9k
https://battlelog.battlefield.com/bf4/zh/battlereport/show/1/1345718618785751424/1913625180/
I don't see there is any possibility to explain this clip that he can directly shoot through the smoke and hit the player, and please pay attention to count on numbers he shoot, just 2 and killed, what a nice shoot to kill
In the battlereport link he is using mk11 DMR with ops locker which seems hard to belive to get such a high KD rate
TL;DR, smoke does nothing in this scenario because your opponent has a FLIR sight and can see directly through it.
The video is far too short and only shows a fraction of 1 kill from your perspective, instead of a longer video in spectator mode.
Not enough for a ban!